The garden keys are a fantastic example of hiding the solution in plain sight. To further aid you, the video below will give you an idea of what the correct order sounds like. I strongly suggest trying to, if nothing else, figure out some of the order, since there are a total of 24 possible solution and simply knowing the first or last is enough to decrease it to 2. In this case, the bells, which can be rung, need to be hit in a specific sequence in order to unlock the key. The clockwork key is a great example of having all the pieces but possibly never figuring out how to use them. Said room will also unlock the path to another blueprint, both of which are shown in the video below. This can be used to open the gate on the far right on the surface. Eventually you should come across one and sooner or later said secret will yield the key. What you need to do is, when you open the doorway to the underground section of the graveyard, start looking for a secret in one of the walls. The Architect’s Key is one of the easiest to find, though it’s very easy to overlook it. With this in mind, this guide will tell you how to locate all the hidden keys in Dead Cells. This holds true for the biggest secret in Dead Cells, something that is shockingly more complex than it seems, and really most of the special keys. Even though I knew there was something special about that room and there was something I needed to do, it took a while to find the solution. For me, one of the most frustrating things in Enter the Gungeon was opening the path to the second hidden area.
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